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PLAYER INFORMATION

NAME: Eek
CONTACT: [plurk.com profile] eeknsqueekn
OTHER CHARACTER(S) IN GAME:
None.

CANON INFORMATION

CHARACTER NAME: Bayonetta
CANON: Bayonetta game series
HISTORY:
Bayonetta 1's plot synopsis
Bayonetta 2's plot synopsis

STRENGTHS:

-- She shows utter and complete dedication to her cause, which is by and large the Doctrine of the Umbra Witches, and the preservation of dynamic balance in the world. In a way, it's the "dynamic" part that is the most important thing. For example, in the first game, the Angels were maligned into the cause of creating Jubileus the Creator and unifying all worlds into a perfect, static state forever. This sounds great in theory, but it completely misses the point: that the balance is not as important as the ebb and flow of power and the small triumphs of humanity that occur within that dynamic. This is, at least partially, what she seeks to preserve.

-- She's also fiercely loyal to her friends. She's slow to open up to anyone, but if you can prove that you're aligned with her cause and personal sense of what's right, then you will have a companion for a long time. This can be a blessing and a curse because her friends tend to put up with a lot of her shit as well, like holding her mountain of bags during a shopping spree or putting her unbran sister's body on ice while she BRB's to Inferno to go find her soul and bring it back before it's too late (You know, like you do.) Once it's established that you are a friend, you are something to be relied upon.

-- She's also resourceful and adaptable to the situation, which can change with whiplash-inducing suddenness in her line of work. A powerful Angel could leave behind their Gauntlets of Pretentious Smiting, and now she gets to use them against the other Angels in the room. (This actually happened.) The helicopter she's in could be downed by missiles, and she would ride one of the missiles BACK to whoever fired the things, to give them a beatdown and a piece of her mind. (This ALSO actually happened.) Upon being nearly obliterated by an out-of-control stealth jet plane, she could launch into the air, land on the back of a hostile centaur-like angel, ride out the full eight seconds in its back and then charge through her other attackers, all while still standing on the wings of another fighter jet in mid-flight. (No, seriously, you can't make this stuff up.)

FLAWS:

-- Bayonetta is EXTREMELY high-maintenance. Her life is spangled by stylish clothes, fancy cars and expensive food and drink, and her friends are occasionally stuck with the bill for it all if she feels like they owe her a favour. This stylish and elaborate way of life may be a kind of rebellion against the harsh and deprived lifestyle she endured growing up with her Umbran sisters... but it's also just as likely that she just likes nice stuff. Either way, the school budget might be a little more strained with her around.

-- She's bafflingly vulgar for the level of style she holds herself to. She swears like a sailor on shore leave, doesn't pull verbal punches around children, and her fighting style is... quite suggestive, to put it mildly. She battles in a skintight suit that occasionally slithers off of her body to restrain her summons, she commonly wraps her legs around poles and pillars and spins like a sassy gyroscope in high heels, and she occasionally chains up her foes in torturous finishing moves that that leave her fellow fighters squirming awkwardly no matter how ascetic they may be. All this might be an issue, when teaching a roomful of teenagers that are prone to distraction.

-- She also has a certain lack of scruples that comes along with dealing in tremendously high stakes for so long. For example, when one saves three different dimensions simultaneously by casting an embryonic doomsday god into the sun and then breaking the remains apart piece by piece WHILE IT'S GOING THROUGH REENTRY INTO THE ATMOSPHERE, then extorting a little bit of money from some bloated Swiss bank account to go on a shopping spree in Manhattan doesn't seem to be that big of a deal anymore.

CANON ABILITIES:

-- Central to Bayonetta's abilities is her ability to enter the realm of Purgatorio at will. Purgatorio is best analogued to the spirit realm; most mortals can't see anything that happens there without help from enchanted devices, even though it shares physical space with the normal world. Both Demons and Angels can be interacted with on this plane, and it can be linked to other characters' powers in cross-fandom application.

-- Her ability to control Demons is linked in symbolism to her hair; her battle suit is actually made of carefully-manipulated strands of the same, and her summoned demons are literally bound by it when they emerge into Purgatorio to do her bidding. In matter of fact, she has to, err... briefly sacrifice some of her suit in order to control what she summons. This is common for all Umbra Witches (Lumen Sages can display this ability too, but this is very rare and most of them use a simple summoning ritual instead.)

-- Her contract imparts considerable physical strength and endurance. She also has some shapechanging abilities; butterfly wings, raven wings, and the ability to sprint as a jaguar or swim as a sea serpent are all part of her wheelhouse. She can also slow time at certain points, and this "witch time" can be very useful in a heated battle.

-- Even beyond all these neat abilities, a lady still needs her weapons. She's skilled with quite a few weapon sets, including pistols, swords and even chainsaws. These weapons are gained through a supplier with strong ties to Inferno itself. Her most iconic kit is called Scarborough Fair, a set of four large-caliber pistols with two held in both hands and two fitted to both heels.

AU INFORMATION

AU CHARACTER NAME: Ms. Cereza
AGE: How dare you ask a lady her age!? (Okay she'll put down like 25 on the paper. It's close enough.)
POSITION: Cryptoliterature and Occult Media Instructor
AU BACKSTORY:

--The Umbra Witches (and by necessity, their counterparts, the Lumen Sages) have both existed as Secret Societies somewhere around northern Italy. Their purpose are to act as the mediators of balance between the forces of Inferno and Paradiso, and to actually keep each OTHER in check as much as the Angelic and Infernal creatures they hold in company. Ceresa herself was born of a literal unholy union between a Witch and a Sage, and which meant that both she and her mother had been ostracized at birth from most of her sisters, and she herself was forced to perform twice as hard because of it.

-- Because of her treatment as an outsider and because she grew to detest the austere way of living that the Witches held to, she left as soon as possible to perform her duty in keeping the Angels and the forces of Light from exacting their glorious (and cruel) agendas upon the Earth.

-- We can kind of gloss over the whole "Eyes of the World" story and most of the plot of Bayonetta 2, because it implies that some very big cities have gotten absolutely rocked by demons the size of skyscrapers and that's hard to hush up. Also... well, the plots are nearly incomprehensible, and really just serve as backdrops for the characters anyway.

AU PERSONALITY DEVIATION: Personality-wise, very little changes from canon. Having a job as a teacher in a private school works as good cover, she LOVES France, and she's used to getting social static because of what she is, so those with issues on her being a Contracted will be similarly shrugged off.

RACE: Human
SOCIETY: She is an Umbra Witch, and while the Witches could not completely cast her out--that would only lead to disaster as her powers manifested--she and her mother were never treated the same way as the others.

POWERS: They're mostly modeled after her canon abilities. I'll make adjustments accordingly to keep from cheesing things too hard. The scope of her powers CAN be huge, but that doesn't necessarily mean that they HAVE to be... well okay, they DO kind of have to be over-the-top, but she promises she won't destroy the planet, at least.

...The moon is more or less safe, too.

HOUSING: She refuses to live in a dorm. She's getting at least an apartment in Soleil... And it better have a balcony.


INTERVIEW SAMPLE:

1. TELL US ABOUT YOUR EDUCATIONAL BACKGROUND.

I'm well-versed in most occult and occult-referential literature, having read them all to the point of utter exhaustion the way any academic would be proud to state. I can give you the proper credentials after the interview.

...Oh yes, I also lived through quite a bit of that hellfire literature myself, but that's not as important in this context.


3. WHAT UNIQUE PERSPECTIVES DO YOU THINK YOU BRING TO THE ACADEMY?

I think that should be obvious. The world is not black-and-white... well, I guess it CAN be, but it's more complicated than that, and the earlier your little Candles realize this, the better off they'll be.

4. WHAT, IN YOUR OPINION, IS THE MOST IMPORTANT THING FOR A SCHOOL TO PROVIDE TO ITS STUDENTS

That's an interesting question! Most people trying to get this job probably told you "safety" didn't they? A "safe space?" Very predictable. These little Candles don't need safety; they'll get blown out at the first stiff wind that reaches them if that's all they get. No, what they need is kindling. They need to be tantalized with what they can achieve, what they can overcome, to really start burning. They need to be delighted, confused... infuriated. They need resources, and they need people telling them just enough to get them hungry enough to devour those resources.

...But if it makes it easier for your paperwork, you can just write down "guidance" or something. That should be short and snappy enough for the office workers to pick up on.


5. DESCRIBE YOUR COMMUNICATION STYLE AND HOW YOU INTERACT WITH COWORKERS.

Why, we get along very well! Since we're all working to the same end, I don't see how anyone could have a problem. Well, unless communication breaks down... But when would THAT ever happen here?

7. HOW DO YOU MANAGE STUDENTS WHO ARE DEFIANT OR ACTING OUT?

I've been known to put the occasional disobedient child in their place--you may want to sit back there, you're leaning awfully close--but I actually like a little bit of sass from my students. It means they're listening enough to form a retort. They haven't tuned out. They can still learn. Pranks, on the other hand, I don't tolerate, because these little Candles might burn themselves if they use their powers unwisely.

8. HOW DO YOU ENCOURAGE AND MENTOR STUDENTS WHO ARE STRUGGLING OR DEPRESSED?

Barring the ones who actually need clinical help--Let's face it, these little Candles can have some very interesting brain chemistry, and I'm hardly qualified to treat them--If they're struggling or suffering from ennui, that means they're not engaged with the world. The trick is to find out what actually does give them delight, and make that more a part of their world. Make it okay for them to pursue. Make it NECESSARY for them to pursue if they want that grade. If they don't know what that thing that gives them delight IS, then we have to show them more of the world so that they can find it.

Hm. Maybe I should have applied for the Guidance councilor position instead...


9. WHAT, IN YOUR OPINION, IS THE MOST IMPORTANT LESSON TO TEACH EVERY STUDENT WHO WALKS THROUGH OUR DOORS?

To NOT. COMPROMISE. If they learn one bloody thing from me, it will be that their will is what keeps their powers in check, what directs the course their life, and what will ultimately save us all when this party REALLY gets started. I want them all to be absolute PAINS IN THE ARSE by the time they graduate, because that kind of obstinate is what will keep them from succumbing to the wills of a demon, or being lost in the tensors of an arcane inscription, or set adrift in the aether, or consumed by their animal nature or immolated by an angel--well, the list goes on, and I assure you, it only gets more visceral from there.

14. WHAT WOULD YOU SAY ARE YOUR GREATEST TEACHING STRENGTHS?

Why, the fact that I listen to them! You'd be surprised what you can learn from a student, and I was surprised at just how many instructors don't bother to listen to their students. Maybe they're too haughty. Or maybe they think that dead air spent listening is a sin when they have a full semester's worth of content to go through in roughly three-quarters of the time, depending on those funding cuts that are being whispered around the boardroom.

...Oh I'm sorry, am I making this uncomfortable for you?


15. WHAT ARE YOUR BIGGEST TEACHING WEAKNESSES?

I can go off-topic during my lectures, I suppose. Once I started with a treatise on Dante's Inferno and spent most of the period talking about the composition of bones within a hellhound, and exactly where to shoot to do the most damage. Hm. Call it a bad habit.

16. ONE OF THE REQUIREMENTS OF ACADEMY FACULTY IS PROTECTING STUDENTS FROM THAT WHICH MIGHT DO THEM HARM. TELL US HOW EQUIPPED YOU ARE TO DO THIS.

...I think our little Candles will be just fine.

17. WHAT ARE YOU WILLING TO SACRIFICE FOR YOUR STUDENTS?


Why is it ALWAYS about sacrifices? Honestly I think it must be a fetish or something... I know exactly what I'm willing to give to keep the worlds spinning like the little wonky tops that they are, and since it demands that all these little Candles stay lit, then I will give everything I can to make sure of that.

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Bayonetta

January 2019

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